Well truthishly this is what I thinkon 07.20.08
First of all, I don’t claim to be an expert on anything especially MMO’s and I don’t have any insider knowledge on the next expansion. This is just my own personal view/analysis of the druid restoration talent tree that can be found on wowhead.com… or as I like to call them, wowzserhead.com.
Secondly, I’m still hoping for some small revisions and adjustments to the talent tree. It looks nice but it isn’t perfect. I’m particularly going to review the new talents in the lower (or is it higher?) tiers.
First up is Living Seed. It sounds like an awesome talent but I don’t like how its dependant on a crit. On the other hand I’ve had some big crits, like over 9k Healing Touch. That would make the Living Seed proc for an additional 3k heal. Not bad i guess.
Next talent is Replenish. I probably won’t be wasting any points in this talent. I suppose if they changed the proc chance from Rejuvenation to Lifebloom then it would be something to consider. Another option would be to increase the percent to proc to about 50% instead of 15%. In the meantime, Replenish does nothing to improve my healing so no thank you.
Improved Tree of Life. Sorry but the armor bonus isn’t much of an improvement, not even for pvp. I don’t recall taking physical damage the last time I raided. Even if I did get melee hit I’m sure the mob would still one or two-shot me with this talent. The 15% increase to Tree of Life Aura is pretty hot! I’ll probably pick up this talent just for this. However, I do believe Blizzard was revising this talent a while ago so I don’t know if wowhead is displaying its most current description.
Gift of the Earthmother. Wow! This is great for some players like myself that suffer from latency issues. I occassionally have a difficult time rolling my lifebloom on multiple targets because of the evil global cooldown. With so much raid damage flying all over the place its hard to keep up my heals. I don’t like stacking haste gems because I would have to give up some +healing and other stats just to reduced global cooldown by a fraction of a second. Its great to have a talent do it instead.
Our 51 point talent is Flourish. Its another HoT but with an area of effect twist to it. It sounds awesome but the aoe only has a 15 yard radius so it looks like its intended to be cast on melee and/or tank. I still see lifebloom as our primary healing spell despite this pretty nice talent.
Well that wraps up my review of the Alpha/Beta talents for Wrath of the Lich King! Over all it looks awesome but the one thing I’m absolutely looking forward to isn’t even in the talent tree. Its our new ability to resurrect out of combat, Revive! Please let it go live!!! Please! Please! Please!



